About

Everyone who has lived in an apartment has a story to tell. Gothamberg is a place to read, interact and exchange stories of lives in apartment buildings. Together, these tales of unwanted sounds and smells, lobbies and bathrooms, laundry room gossip and unexpected favors form a single collective building, Gothamberg. The stories describe characters immersed in social dilemmas - guilt, responsibility, legalities and banality. Voyeuristic or chance encounters are concocted from the daily habits of the story makers. Their experiences form the elliptical threads of inhabitation, a mnemonic quality expressing something of the shared nature of dwelling.

This blog was set up to document the process by which Gothamberg was derived. These included meetings with a group of people, each meeting they would either write a story about Gothamberg, or analyze the stories and their relationship to eachother. The group also discussed the first interfaces .


New Interface
Sunday January 14th 2007
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Interface
When I first get a New Yorker, the first thing I do is look at the Table of Contents. Not only the title of a piece, but the sub-heading which tells you a little more about that story. We’ve been unhappy with the Gothamberg interface only showing stories as animated scrolls for a long time now. We had discussed ‘plumbing’, that is, various ways to connect stories to each other. So our solution was to recess the stories and highlight the ‘plumbing’, so creating a dynamic, interconnected index that links and hints at the stories and their connection to each other.

Interface
Interconnections can be:
A common phrase between stories
Author
Character
Uncommon phrases (to show the difference between stories)
Location of story (apartment, lobby, elevator, basement etc)


First Screenshot
Sunday October 15th 2006
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Gothamberg Screentest


Chernikov
Sunday August 20th 2006
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Chernikov An image by Chernikov that captures our interests.


3D
Sunday June 18th 2006
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3d3d3d
A few studies to show the building in 3D, which in the end we decided against.


First Screen
Friday June 16th 2006
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Screenshot
First screenshot showing building, side of building, plumbiing and basement area. Sky responds to the time of day on host computer.


Plumbing
Monday May 22nd 2006
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A brief look at plumbing as a way to connect stories together.


Illustrated Manuscripts
Saturday March 18th 2006
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Illustrated manuscripts are an interesting example in which the text is combined with images.


Interface 03
Friday February 17th 2006
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New interface screens, in progress…
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Word Building
Friday December 02nd 2005
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Some visual collages of what the building could look like..


Book Popups
Monday July 04th 2005
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popup books Started a page on popups in books, curtesy of Vivian. In talking about creating a multi-dimensional building, it seemed interesting to start an analysis of popups, as they transform 2D to 3D… and they also include time.

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Cubism
Wednesday December 31st 1969
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Martin and I got to talk about Cubism, and looked at how the use of gradients created a feeling of depth.